After completing a rather complex (but very cool) secret iOS app, I thought I’d share a recap of my findings and walk through how our design team tackled the (many) animations and micro interactions involved in the project.
We knew from the get-go that this app would feature a variety of animations, from the on-boarding screens to subtle movements on icons and buttons - and we also knew coding all the animations was out of scope for our time frame.
“Hand coding animations for iOS can be very complicated - 3rd party tools are all but essential to a good workflow.” - Iain, Product Design Partner
That said, we were up for the challenge (as always), so we started by researching tools and software that could help us achieve high quality animations and easily turn them into objective-C code.
Introducing Squall for After effects.